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FitPal

FitPal served as the culminating project for my User Experience Design 2 course. As part of a collaborative team, we conceptualized and designed a fitness tracking/training application for athletes, producing two interactive Figma prototypes optimized for phone and tablet interfaces.

My contributions included constructing the Figma components in alignment with the approved design direction, and for implementing the workout functionality section within the prototype.

Photo from www.vecteezy.com

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The tablet view of the FitPal workout screen, consisting of a list of workouts on the left, and space on the right to display a selected workout.